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Undertop-o's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the theme | #3 | 4.000 | 4.000 |
Implementation of original component | #4 | 3.818 | 3.818 |
Overall | #5 | 3.545 | 3.545 |
Originality | #11 | 3.364 | 3.364 |
Overall quality of game | #13 | 3.000 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A cool concept that with a bit of polishing could be a fun platformer with a unique gimic. Sometimes it's hard to see where to player is so making some kind of a collision to prevent the player from going that deep would be nice since it's kinda hard to control where to player goes in this state. I actually had fun with the game. nice job
I kept dying on the spot pictured in your last screenshot so may be too steep of a difficulty spike there. Some checkpoints would help for sure.
The dig mechanic is solid. It does deny a dig into a wall tho, which isn't intuitive. and if you use underground spikes too much it just becomes an upside-down platformer.
Very nice! Btw, what game engine did you use?
Thanks! I made the game with Scratch.