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A jam submission

Necropolis XView game page

Submitted by paupertony (@paupertony) — 6 days, 12 hours before the deadline
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Necropolis X's itch.io page

DevLog Link
https://paupertony.itch.io/bullut-shitorm

Developer Feedback Questions
Is the game dynamic enough, and is the tutorial clear?

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Comments

Submitted

The game is a bit confusing at first. I didn't make the connection between shooting bullets and making pillars at first, since the bullets take a long time to expire. I was also confused by the "approach the terminal" part. I don't know what the terminal is or what it's supposed to look like. 

Things I liked were the art style and music. 

Submitted

ok the visuals and effects are impressive and the atmosphere thrilling

I feel though the speed of movement is kinda not matching the intensity of the music

so for the question on dynamic, well, I think you either change the music and vibe to something more ... suspense or stealth oriented perhaps ... or change the player movement to be more on match with the beat  

Developer

Hello! Thank you for your feedback, I feel the same way about the dynamics. Currently, the plan is to create several tracks that will dynamically mix depending on the intensity of the gameplay. What do you think?

Submitted (1 edit) (+1)

I think that would be a nice idea, although I really like the first track tbh