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Santa Slay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #8 | 3.500 | 3.500 |
Visuals(Graphics) | #11 | 3.250 | 3.250 |
User Interface (UI/UX) | #12 | 2.500 | 2.500 |
Sound/Audio | #12 | 2.750 | 2.750 |
Fun | #17 | 2.500 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://kian-e.itch.io/santa-slay/devlog/671575/santa-slay-jam-update
Developer Feedback Questions
Guys any suggestion on how can I make this much better?
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Comments
Hi!
I think the other comments says pretty much everything i wanted to. One thing i may add is an indicator signaling who you "shoot" next. Maybe a spinning crosshair on the target or something?
Thanks for the game and keep up the good work!
Great work and keep it up! Please check out my game when you can :D
I saved Christmas! Haha fun little game, I was trying to time the drops at first I didn't realize they automatically aimed at the next available NPC. I would maybe try to make that a little more clear. I also didn't understand what the top right 'gift' bar was at first, but might be on me. It started pretty slow which is understandable, but I didn't know it was going to speed up and almost quit out early. IMO you should try speeding it up a little sooner to the start of the game. Just my opinion but the NPC explosion animation was a little grim lol, some tonal whiplash between that and the super cute Santa animation, but that is probably the point I guess.
Honestly I would speed it up a little, maybe a bit more polish on the NPC's and differentiate the Naughty vs Nice ones (Give the naughty ones stereotypical leather jackets and smoking or something? Make it a little more absurd :D) and maybe add some alternate xmas songs. The Santa sleigh animation was really cute, I liked that!