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Train To Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #12 | 3.000 | 3.000 |
Fun | #13 | 3.000 | 3.000 |
Sound/Audio | #15 | 2.800 | 2.800 |
User Interface (UI/UX) | #16 | 2.400 | 2.400 |
Visuals(Graphics) | #18 | 2.400 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://adam-bajgar.itch.io/train-to-hell/devlog/567260/train-to-hell-improvement-devlog
Developer Feedback Questions
I would absolutely love any kind of feedback that you can give me. Thank you.
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Comments
Cool game! Since you're making it in this window size and orientation, is this meant to be played on mobile? If so, any plans to add touch support? Either with virtual buttons or similar? Keep it up
Thanks! Yeah, I released it on google play with touch support! You can find and get it here => https://play.google.com/store/apps/details?id=com.adambajgar.traintohellnew
I got really confused at the start, like, I don't know what is an obstacle, what is a enemy, and what is a point, it's missing a more clear tutorial, just try not to do a tutorial in written form, the interactive ones should be better :)
This is a solid start to be sure, I had fun playing. Local or Global high score would be an awesome addition, and maybe have the environment evolve as the score goes up? Kind of giving it a feel of visual progression to go along with the higher score? I don't know what direction you are thinking about going with this but just my initial thoughts. I got drawn into this one for a bit, I know it's not crazy but I had fun trying to improve my score. I'll come back after the submission period to give you a rating!
Thanks, the high score was just what I was thinking! Unfortunately, I have to devote time to other projects, so I will not be working on this further. Thanks for playing!