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Blob and Ray's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #10 | 3.167 | 3.167 |
Overall | #17 | 2.667 | 2.667 |
User Interface (UI/UX) | #19 | 2.167 | 2.167 |
Sound/Audio | #20 | 2.500 | 2.500 |
Visuals(Graphics) | #23 | 2.167 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://vhoyer.itch.io/blob-and-ray/devlog/568522/improve-my-game-jam-28-changes-outline
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Comments
Me suck, I'm 11.
Nice simple game :) Got me engaged for a few minutes. If I were to suggest some direction I'd add randomly appearing powerups to make it more possible to last longer. Got a highscore of 33.
Ok, interesting. I made it to 21 with second best 20 and then an average around 13 in total of ten tries. It is exciting to try to beat your own high-score. If I had one comment, it would be to increase the contrast between the free space and the rays. I guess that is to be expected if there is a transparency overlap. When at some point there is only one or two squares, they blur/blend together with the rays so much, and it is more difficult to "spot" them.
good call, thanks for the feedback
This is a simple but very fun browser game that is fast paced and addictive. I was frustrated with it at first but eventually started to really get into the game play, and I always enjoy a high score style arcade game. The music does sync up well with the rays, I thought that was a pretty nice touch. I am trying to play test some stuff early because I want to try and get through as many submissions as I can in the jam but I'll come back and rate once they open.
This was the highest score I could get, Nice work!
hey, thanks for playing, what was the highscore?
oh shoot I tried to paste a picture in there and I didn't notice it was removed lol. I think it was 17? I'm going to say 17