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A jam submission

MarburghView game page

Submitted by Marcotte173 — 8 hours, 24 minutes before the deadline
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Marburgh's itch.io page

Results

CriteriaRankScore*Raw Score
User Interface#14.0514.750
Overall#73.1983.750
Visuals#83.1983.750
Fun#82.9853.500
Audio#131.9192.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://marcotte173.itch.io/marburgh/devlog/165204/marburgh-03

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Comments

Submitted

It's been a while since I've played a text-based dungeon crawler, but I enjoyed this one for what it is so far. Obviously there's still lots of development to finish but there was a couple things I noticed that might be issues, or maybe I just missed them.

The stun attack used by Orcs seems fairly OP and with seemingly no way to avoid it aside from just hoping they miss. I played through all three family members and each died at the orc in the secret lair because he stunned me each time, and even after 20 turns I was still stunned so I could never recover.

There didn't seem to be anyway to cast spells as the mage sibling, maybe I just missed the controls or it just straight up isn't implemented yet.

Overall though I liked how much has been implemented so far, and it's neat for the little dungeon crawl that it is. In some cases it reminds of Mordor: Depths of Dejenol and Akalabeth with the switching between dungeon crawling in a single dungeon and going back to town to buy, sell and invest. The little text based faux 3d-ish view was a nice touch, even if it's just a single room with the directional options changing.

Submitted

OG