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BattleMage [JAM]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3 | 3.624 | 4.250 |
Overall | #4 | 3.358 | 3.938 |
Music / Sound Design | #5 | 3.198 | 3.750 |
Graphics | #5 | 3.624 | 4.250 |
Concept | #8 | 2.985 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Super fun game, really cute art too. The only problem would be the fact that you can cheese the game by casting fireball outside the aggro range. I loved the bossfight tho
yeahhh i probably shoulda bit the bullet and put in like, enemy spawners that only activate in the aggro range and a lockdown system to force the player to actually be in the room to fight (and maybe nerfed the fireball a bit)
thank you so much though!!
omg I love this game ! It is absolutely adorable and as a very enjoyer of the ATB system, I love seeing it like that, combined with me moving myself, it is very interesting ! I think It would have been even more awesome if it had a bit leaning a bit more into quake movement for the... Well the movement, but it's just a silly idea of mine, the game is great ! ALSO THE FINAL BOSS IERHNGILSEHGESOIJHRMSOHDF
THANK YOOOU i appreciate it!! yeah the quake movement woulddd be fun to lean into i love that kinda stuff, unfortunately i am far from a good enough level designer to really make it work teehee
ALSO :) glad to hear the boss had some kind of effect!
Yeah, level designing like quake is extremely hard, especially if you're also gonna have to think about the ATB combat at the same time
Love it
thank you!!