Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Em & IView game page

Submitted by Aristaeus890 (@Aristaeus890) — 4 hours, 5 minutes before the deadline

Play game

Em & I's itch.io page

Results

CriteriaRankScore*Raw Score
Music / Sound Design#15.0005.000
Execution of Concept#14.5004.500
Stability#24.5004.500
Fun#23.5003.500
Graphics#24.5004.500
Overall#24.4004.400

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Developer

The jury is out on whether me or itchio did it, but for some reason the file for this was deleted and can't be re-uploaded during the voting period. So here's a link to a working page. The password is 12345.

https://aristaeus890.itch.io/super-em-i

There are some minor quality of life changes, but nothing really substantial or game changing.

Submitted (1 edit) (+1)

The game is really fun to play. Even though I did not know how to play at first, I learned how to play. Music also goes pretty good with the game. I also see that you put a lot of effort in it.

Developer

The password for the page is 12345 for anyone who wants to get in!

Definitely my favorite. Delivering a game with a narrative is already impressive, not to mention the rest!
I adore the music (probably my favorite part of the game).
The graphics are very nice.
Once I sorta understood the game, I really started enjoying it.
Controls are hard to get - both because of the many possible input keys, and of how unintuitive it was to use the acceleration.
The tutorial was nice, but I didn't realize I must check every option to finish the tutorial. A bit of emphasis (a textual reminder, or perhaps a blink on the buttons that need to be pressed) would have helped imo.
Good job :)

Developer

Ty for the feedback, I'm probably going to make some minor changes that hopefully will help the readability. I think it's really hard to tutorialise orbital physics without a big expansive tutorial because the way it works is kind of just inherently unintuitive. If feels like you should just blast off in the direction of your destination but that just doesn't work at all! 

I'm glad you liked the music, that was the one part that I didn't do! :')

Submitted

It's really hard (for me) to understand this game, but I don't think that just because I don't usually play those and thus have trouble understanding it that it's a problem for the game itself. It really isn't for neophytes, I guess. And that's alright. So I'll try to rate what I can.

The graphics are amazing and the only point I'm deducting on this category is because the text is hard to read with those colors.

The music is very satisfying too, even though it's a simple loop, it puts me in the right mood and I gotta love that BASS ! Very cool.

Other than that, I've tried maneuvering. It's pretty hard to get the hang of it and I still haven't managed to reach a planet yet, but the game being hard is exactly what it was made for, so it's a success, I think.

Developer (1 edit)

Ty for the feedback .It's quite hard to get a contrast with such a limited colour palette but I'm making some changes that I think should make the text more contrasty/readable.

 Sorry you had trouble with the game. I'm trying to think of some ways to make the tutorial a little better, but its quite hard without throwing lots more text at you. It's just inherently a difficult thing to explain because orbital physics are very unintuitive.

I'm glad you liked the music, as its the part that I didn't do myself! The person who made it is very talented :')