Play adventure
Signal Decay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How appropriate is this adventure for a science fiction game? | #10 | 4.382 | 4.800 |
Is this adventure clearly written and roughly within the word limit? | #12 | 3.469 | 3.800 |
Would you run this adventure? | #12 | 2.921 | 3.200 |
How novel/creative is this adventure? | #13 | 3.286 | 3.600 |
Overall | #14 | 3.396 | 3.720 |
How well does this adventure adhere to the jam's theme? | #15 | 2.921 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What system is this designed for?
Cepheus Engine
What are the necessary assumptions of your adventure?
Asteroid belt habitation, crewed asteroid mining, crewed interplanetary piracy, the PCs have a spaceship, a cold war.
Is there any sensitive content in this adventure?
kidnapping, mention of human trafficking.
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Comments
I would like to Gain access to the adventure - Signal Decay
my email is a easy transmission or to the Main Email of john.devine@,yself.com
Whoops, sorry about that. It should be accessible now.
Excellent use of the setting, well thought out and ideas that make me want to give this a go. Great to see it.
I really love the whole concept behind ComSats buried in satellites. I think it's a bit confusing where the two ComSats have come from; I saw one introduced clearly but didn't catch the introduction of the second one. Love how it tracks the progress of each faction, good mechanic.
The lore is the best part. How much of the lore is from Cepheus and how much did you invent for this adventure? :)
Yeah, the introduction of the second ComSat could’ve been more clear. The second ComSat is mentioned for the first time in the last sentence of the first page. It’s existence is just as an opportunity for the adventure to continue into a third act. If I revise this, I’ll provide more details for ComSat 2 and better explain how it fits into the larger situation.
As for lore, the basic political situation (cold war between Earth and Luna), the factions, and the ship designations (“DMV” and “Rock Hopper”) are from the Orbital 2100 setting. The only original lore I wrote are the names of the ships and NPCs, the details of ComSats, and the details of Ceres (which oddly was never detailed in the original Orbital 2100 setting, despite being the largest object in the main asteroid belt).