A very NOIR game! It was really on point in terms of the writing, the visuals, the dialogue and the story conclusion. I enjoyed that I unexpected learned more things about bugs during my playthrough. I think maybe having one easy example of "finding a clue" before the main level could help players know what they are going to be doing / expected feedback when you've done it right.
Such a great entry overall, far too polished for the likes of a jam! I think the dialogue (text) system was nice and clean too; the game on the whole pieces together perfectly!
Play game
P.I. Fly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.600 | 4.600 |
Visuals | #1 | 5.000 | 5.000 |
Originality | #1 | 4.750 | 4.750 |
Fun | #1 | 5.000 | 5.000 |
Audio | #3 | 4.250 | 4.250 |
Theme | #10 | 4.000 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your games interpretation of the theme?
You must EXPLORE the city of New Bug York to crack the case. And then you have to EXPLORE it again because spacey wants you to look at her art. And then EXPLORE it again!!
How much CODE (text or visual) did you make?
You created all of the code from scratch (excluding game engine)
How much of the game's ART did you make?
You created all of the art assets seen in game
How much of the game's SOUND effects did you make?
You created some of the audio - but used a lot of existing sounds
How much of the game's MUSIC did you make?
You created all of the music heard in game
Other comments (Code / Art / Sound / Audio)
Spacey created ALL of art, NONE of sound effects, ALL of music.
Music was half created before jam, concept art, worldbuilding, and brainstorming happened before jam.
Snail prototyped one of the minigames before the jam.
Did you enjoy the jam? Is there anything you'd change if you could start over?
Spacey enjoyed the jam, and Spacey would start even earlier next time.
Aren't you awesome for being creative and taking part?
Give details of any purposefully added accessibility considerations in your game
Ran out of TIME!! Will likely add things later.
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