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Archiver's Bookmarks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #12 | 3.736 | 3.889 |
Innovation | #20 | 3.149 | 3.278 |
References | #23 | 3.096 | 3.222 |
Overall | #27 | 3.042 | 3.167 |
Gameplay | #34 | 2.562 | 2.667 |
Ambience | #35 | 2.669 | 2.778 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I saw Janken play this on stream so I knew there was something else on the second loop, but I didn't expect that ending! Good work on the story!
Nice sprite work and world.
Definitely miss the audio to bring together the experience.
You get extra points for including the controls in the game and for the cool gameboy aesthetic.
If you have time, I hope you can polish the game a bit more with maybe cutscenes and music to give a higher weight to each of the bookmarks as they are revealed in the second half of the game.
I enjoyed this game more than I expected! :D
Really cool story! I especially enjoy the environment and how much room there is for exploration.
I really liked the story I picked up :O
Seeing how the dialogue changes to reveal Shiori's role as an Archiver and reading the new descriptions of the talismans after the "reset" was really nice.
Hearing audio in the game really would've added a lot to the experience too but the gameboy-styled visuals and UI are cute.
That was a neat time walking around! At first I thought the reset was the end of the game until I interacted with the first bookmark again, which was a memorable moment. I wish it was a bit more polished but obviously that's much easier said than done for a jam game
Liked the Story and also the UI! Also that you see your button inputs in the UI. Really Well Made! Music and/or Sounds would have been nice though.
Totally agreed, sound post jam hopefully
Loved the story! There's a softlock on the left side during the first run. If you hug the right wall and go down after grabbing the bookmark, you'll get stuck inside a takodachi
Aah good catch thank you