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A jam submission

DowserView game page

well
Submitted by Stufco — 14 minutes, 24 seconds before the deadline
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Dowser's itch.io page

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Comments

Submitted(+1)

I was so confused at first but the unique art of the game compensates for that.

It becomes frustrating for me coz I spawned a well on the slope & then I can't take that spherical thing close to that well.

It's a good game but hard to understand the concept if you are like me who doesn't read descriptions before playing.

Developer(+1)

Yeah, those hills were awful. You can get under the sphere things to kind of hold them in place while they connect, but getting them close is another matter. 

Thanks a ton for playing and for the great feedback. I'm really glad you like the art. 

I'm kinda the same - I only read descriptions if I can't figure it out from the game. I intended for an intro where there's a brief explanation and you get launched out of the ship in your own pod, but ran out of time for that and the more city buildery stuff I was thinking about.

Submitted(+1)

Totally confused and was just running around until I got attacked by aliens! Still not entirely sure what I was supposed to be doing but kicking the aliens and the pods was fun. Loved that you took the theme literally!

Developer

Thanks so much for playing and for your kind words! Definitely wish I had gotten around to putting in some sort of explanatory intro, but I'm glad you had fun all the same

Submitted(+1)

A well rounded off entry. only the how to is missing. i didnt understand what the pods and the wells are for but I enjoyed kicking alien boldores XD.

Developer

Oh lol I shoulda known there was a pokemon that looked like that. I was just trying to not make them spiders. Thanks for playing and for your feedback. With the wells and pods I was trying to make a sort of city builder with a minimal interaction set from the player, where you establish a colony and they, like, terraform or something. When the pods are close enough to the wells and held still for a moment, they automatically start pulling resources from the well. When a pod fills up, a dude pops out, and basically I ran out of time so they just stand around or detect rock and lay on the ground. They can be kicked, too

Submitted

i like the posterized look.

Submitted(+1)

I did not understand the game objective.

but I liked the posterized look.

Developer(+1)

Thanks for playing! I'm glad you like the look.

Unfortunately, I ran out of time to add an in-game intro to explain things, as well as some end game stuff to sorta wrap it up. You're building a colony, basically. Just don't expect much from the colonists

Submitted(+1)

I did not understand the game initially before reading the game page. After reading it, I think it is really interesting. This are my main conclusions: 

  • The graphics are great, I really like the cartoony sandy planet.
  • The game concept is cool, it is nice when some of the "Well(s)" spawn "surprises" :D
  • It would be nice to have some background music (If there is, I could only hear the sound effects)
  • The savegame works for me, after reopening some of the well were there from the previous game.

Good job!

Developer(+1)

Thank you so much for playing and for the awesome feedback. I'm really glad you like the look, cause I spent a bunch of time at the start figuring out how to get it all working. A few things fell by the wayside, like a proper intro/outro, as well as music. All the sounds were added in the last couple hours of the jam, and I hadn't settled on a feeling I wanted for the music, so figured the wind sounds would have to suffice as soundtrack. 

Thanks for checking out the savegame feature. Glad to hear it sounds like it's working. 

And thanks again for good measure. Have a great day!