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A jam submission

Crustacean Castle!View game page

Summer Themed GameJam :D
Submitted by SkidFace โ€” 38 minutes, 53 seconds before the deadline
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Crustacean Castle!'s itch.io page

Results

CriteriaRankScore*Raw Score
Judges' choice#1n/an/a
Audio (Sound FX + Music)#13.5333.533
Humor#13.4673.467
Gameplay#24.2004.200
Theme#33.9333.933
Art#34.2674.267

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host

Great game overall! The gameplay is solid, challenging, and compelling. Every action the player can take has good feedback, from the ignition of the cannon, to the taking of the damage. I especially enjoyed the easter egg insane mode! I think i got 49 kills in that one! Music, menus, and story all support the theme and a solid overall experience. My only feedback might be to indicate the destruction of the crab immediately somehow. I know they flip over when dead, but perhaps some slight coloration change or impact effect might ensure a quick understanding that "i hit it" and therefore can switch to another target.

I'd love to see more from this game! Upgrades to show cannon trajectory, a visible representation of our health in game (crumbling castle), the sky is the limit which is a good sign that there's a solid foundation to imagine possibilities from.

Excellent work, and congratulations on submitting!

Developer

Thank you so much! I definitely have a lot more I can do with this! This was a really fun gamejam :)

Submitted

This is a great game! There's some good detail and input feedback. You chose some good assets, and you implemented them well. I noticed the cannon was hard to aim; maybe you could give the players an indicator of where they're shooting? Or, since the cannonballs roll down the hill, maybe you could make them destroy any crab in its path? Maybe you could make the cannon rotate faster? Either way, this game is pretty arcade-worthy. Great work!

Developer(+1)

Thank you!!! I initially had the cannonballs be able to roll and hurt the crabs, however I felt it was too easy to cheese the mechanic. Additionally, it just didn't make sense to have a slow moving cannonball damage a huge mechanical crab :)

Also, a basic aiming mechanic is a great idea.  

:D

Submitted (1 edit)

The perfect use of the theme; great humour added to the game; really enjoyed saving Calamus from those crabs. The gameplay was excellent.  As a suggestion, add more animations to the crab or make those animations dynamic (ragdoll), because right now it plays the same animation no matter how it gets hit by the ball.  

ps: Calamus should stop messing with those crabs!, coz I can't save it for more than 2 minutes, LMAO!!!

Developer(+1)

Thank you so much for your compliments and great ideas. I should have definitely went with ragdoll physics :D

Yes, Calamus really does need to learn when to stop messing with the crabs :)

Submitted(+1)

A very funny concept backed with very good graphics, and amazing gameplay. Great job!

Developer

Thank you so much!

Submitted

I love gameplay and the transitions. Especially the transition at the start. The movement and animation is very smooth. I also like the troll added to the game.

Developer

Thank you so much! Glad you found the troll :)

Submitted

I love the animations and menu transitions. Also, I actually felt like the cannon was actually an okay speed. Sound effects were nostalgic to say the least, and the music was an excellent choice. Short but polished game. I like it. [Two minutes five seconds]

Developer

Awesome! Thank you so much for your feedback :D

Also, nice time! That's pretty good.

Developer

Can you guys find the secret mode 

๐Ÿ‘€

Submitted

no

Developer

(hit the trollface in the start screen)

Submitted

The art is very good, I agree with AwesomeCoder I felt like the cannons where a bit slow otherwise very cool!

Developer (1 edit)

I actually slowed down the cannon because I thought it felt too easy without it. I think I did it too much right before I published this though ๐Ÿ˜ฅ


Thank you for the feedback!

Submitted

Really cool game! I like the intro cutscene and the transitions are really good. The models look amazing. Things I would recommend to change is the canon speed so it moves faster because I found it hard to hit them all. Either way though, great game!

Developer (1 edit)

I actually slowed down the cannon because I thought it felt too easy without it. I think I did it too much right before I published this though ๐Ÿ˜ฅ

I do appreciate you pointing this out :D

Submitted

Super cool idea! I know this is a small detail but that menu screen to gameplay transition felt really nice. I also was pretty impressed by the animations on the crabs. Some of my feedback would be to make the cannon sound effect different. It kinda sounds like a lazer gun and i think if it was more of a powerful cannon sound it could really add to the feel of the game. I also think the controls were a little awkward for shooting. Using WASD to move the cannon i like because it makes aiming more challenging, however i think the shoot keybind would have been better as a mouse button or space. Another thing i liked though was the map in the top right. The map was a great idea. Great Job making an awesome game!

Developer

You can actually use space! Try it out :D

Thanks for the feedback!