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How strict are the rules and competition?

A topic by CampTeam Games created Dec 09, 2023 Views: 109 Replies: 1
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Hello there, everyone! We are CampTeam Games, a group of friends that enjoy making games. 

Our latest game, that just got released today "The Creature In My Dreams" is a horror game built around a real, terrifying dream that was made by two people in total in just under a total of 7 days (Even though the game is really short, we still had a lot of fun crafting it!). 

There were days where we didn't have any time to work on the game, so we just left the project at its current state at that time and kept on working on it when we were free. The game has simple mechanics, an unique art style and is built around a terrifying, real dream. In total, the game took less than 7 days and it was a lot of fun creating it. 

Now, here's the  REAL twist, we have just heard of the existence of this jam TODAY and our game is literally built around a dream. What an amazing coincidence!

Technically, our game is almost entirely made in under 7 days (aside from some older assets and older code) and is a game about dreams. We didn't really document our progress aside from backups of early versions of the game from the last few days.  The game takes less than 5 minutes to finish and it's pretty clear that it's made in under 7 days. 

So, the question is how strict are the rules for this game jam? Is it just a small jam to encourage developers to make some fun games and that the whole point is to have a bit of fun? Or is it a bit more serious, where one needs to document their journey step by step and the competition is heavily judged?

We would love to hear your opinions on whether we should submit our little project as well! If any of you guys or the moderators of the jam happen to read this post, feel free to give your opinion and we will act accordingly!

Have a great day, people!

Host

This is just a small jam meant to be pretty chill, to encourage people to create and submit something fun small and playable. We do encourage that most of the game specific assets and code are created during the competition timeframe but it is not a strict rule. The goal is just to make something fun and playable. 


I look forward to trying out your game!