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Bloomblade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ZERO UI | #1 | 4.100 | 4.100 |
Overall | #10 | 3.067 | 3.067 |
Visuals/Audio | #12 | 3.033 | 3.033 |
Gameplay/Fun | #12 | 2.700 | 2.700 |
Theme | #45 | 2.433 | 2.433 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity
How does your game fit the theme?
In fight, the lights get turned on and off every x seconds, making the boss fights more exciting
Self-made stuff
Graphics / Art (e.g. models or textures)
Assets (e.g. free or owned)
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Comments
Its quite challenging. Really fun.
Very nice style and feel to the game!
Thank you!
I like the souls-like feel of this game. I did manage to defeat the first boss, but having no checkpoints and dying on the second to have to fight the first boss again wasn't fun.
I like the mechanics! keep jamming
Thanks for playing! Saw the stream too. It's pretty hard to teach players the mechanics of the game. I saw that you unfortunately haven't used the block and dash mechanic much, which makes the game very hard - indeed. But that's a learning too. Maybe I should teach the players the mechanics one by one with a boss for each mechanic, for those who are unfamiliar with the whole souls-like genre. Again, thanks for playing!