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Silent Shiver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #17 | 3.925 | 4.300 |
Originality | #61 | 3.104 | 3.400 |
Audio | #79 | 2.739 | 3.000 |
Controls | #83 | 2.739 | 3.000 |
Overall | #86 | 2.804 | 3.071 |
Graphics | #91 | 2.739 | 3.000 |
Fun | #102 | 2.282 | 2.500 |
Accessibilty | #106 | 2.100 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
Silent Night
Game Description
Thawed from the ice, you are in a freezing cold dungeon! At least you have your hood to warm you and silence the world.
How does your game tie into the theme?
The objective of the game is to avoid freezing to death, through huddling near campfires and flicking up your trusty hood.
Source(s)
N/A
Discord Username(s)
GrimSpooks, WaddlesPlays
Participation Level (GWJ Only)
1
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Comments
I liked this! It got VERY challenging at the end but I got there through many deaths. Really nice audio! Hood mechanic was really interesting, and would love to see that sound dampening play more of a role!
Thank you! We had to remove some sound mechanics for scopecreep reasons, so the only real function was to make the spikes harder to hear, but was definitely intended to do so!
the things that fall from the cieling are frustrating there should be something that let you know if they are going to fall and where, i dont if you intended this but when you have the hood on you cant hear anything, if its intended i suggest that you reduce the sound effects but not cut them completely, but i still liked the game even tho i couldnt finish it, good job!
Hi, the spikes warn you through a sound effect - which having the hood up stops you from hearing. This forces you to balance warmth and awareness of your surroundings. Thanks for playing!
The concept is very fun, but the truth is that the ice that falls from above is a bit difficult to avoid or predict, it becomes a bit unfair in that sense. And also, I think the last route is a jump in difficulty that is too high for what was done before. Even so, the concept works and I managed to reach the end... dying 18 times xD
Great job! :D
Thanks for playing! We did want to scale the difficulty more smoothly, but we ended up running out of time - I guess that's the catch to a game jam. If and when we develop this into a full game, we'll make sure to implement a tutorial and some in-between levels!
Really more than solid game. Everything was well balanced between the player's animations to the mechanics of the game that are simple to understand and get around. Love how much it trusts the player to get the hang of things and I only wish that it was a little bit longer. Otherwise, congrats on your game!
Thank you so much for playing and enjoying our game :> We definitely had to cut down the game due to scope creep, but your comment tells us we were going in the right direction!
Nice mix of mechanics!
Cool concept, was hard to figure out the mechanics first but got the hang of it, levels are well designed love the creativity, keep up the good work!
Thank you! Yep we might've gone a bit hard on the difficulty towards the end, but glad you enjoyed~
Cool little game! A tutorial explaining the mechanics would have been a nice touch but I settled for reading the page for explanation. I liked the freezing mechanic for sure and thought the levels were well-designed.