I really enjoy the thought put in to the various controls, especially the parry. It took me a while to grasp the explosions, but I commend you on an in-game tutorial; it was helpful! Once I got the hang of it, I had a lot of fun blasting around the stages. I would have loved a music track throughout the piece. I had difficulty understanding the store screen, perhaps some sort of inventory could help keep track of what power up you have. Great work!
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Combustion Climb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #30 | 3.182 | 3.182 |
Controls | #78 | 2.727 | 2.727 |
Fun | #79 | 2.727 | 2.727 |
Originality | #83 | 3.091 | 3.091 |
Overall | #98 | 2.636 | 2.636 |
Graphics | #120 | 2.364 | 2.364 |
Theme | #121 | 2.545 | 2.545 |
Audio | #126 | 1.818 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.stable
Wildcards Used
N/A
Game Description
climb the tower using explosions
How does your game tie into the theme?
You climb an infidently tall tower
Source(s)
https://github.com/Kirb54/gwj-73
Discord Username(s)
notkirb
Participation Level (GWJ Only)
6th one
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