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HeavySleeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #115 | 1.936 | 3.000 |
Fun | #118 | 1.936 | 3.000 |
Controls | #120 | 2.195 | 3.400 |
Audio | #123 | 1.420 | 2.200 |
Originality | #128 | 1.807 | 2.800 |
Overall | #131 | 1.752 | 2.714 |
Accessibilty | #132 | 1.420 | 2.200 |
Graphics | #133 | 1.549 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
ZZZ...
Game Description
Rogue Like, you can only get health back sleeping. It is unfinished
How does your game tie into the theme?
The main idea was that when you sleep a lot of time passes and so you get consequences.
Source(s)
NA
Discord Username(s)
@mrsparrow666 @davidriver12 @story_waffl3
Participation Level (GWJ Only)
0
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Comments
I like the vision of the game, but a few more graphics and descriptions could help.
It’s a good start with working ranged attack and enemies chasing. The connection to the theme isn’t obvious–what kind of consequences from sleeping were you thinking about making?