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Flea Simulator 3D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #79 | 2.832 | 4.200 |
Accessibilty | #79 | 2.562 | 3.800 |
Audio | #96 | 2.427 | 3.600 |
Graphics | #98 | 2.697 | 4.000 |
Theme | #99 | 2.697 | 4.000 |
Overall | #99 | 2.466 | 3.657 |
Fun | #113 | 2.023 | 3.000 |
Controls | #123 | 2.023 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
Silliness Switch
Game Description
A 3D blood sucking, jumping flea adventure!
How does your game tie into the theme?
You play as a small flea, a host of many animals, including humans. Your goal is to jump on a host to suck its blood and win the level!
Source(s)
no, it looks like Fat Tony's spaghetti dinner barfed up into a code editor!
Discord Username(s)
Prospero
Participation Level (GWJ Only)
two times before
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Comments
Nice one!! There's no experience quite like hurling yourself bodily from place to place. The low-poly art style was super charming and, combined with the movement system, made being mini-sized feel extra exciting! I feel like such a unique perspective could lend itself well to some really cool environmental storytelling :D
I love the camper's toes sticking out of the tent, that made me laugh a lot xD I had a lot of fun, congrats on a great submission!
Thank you so much for the feedback! With the tent I sure found a way where I did not have to model another human character ^^. Cool that you made it all the way there!
Very cute game! Enjoyed hopping around, even if the tree was a little tricky to get up. Lovely music too. Nice job!
Super cool style! It’s a unique game. I enjoyed that art style and the chill music. A suggestion would be to have some sort of indicator where you would land to make jumps easier. For example, I would hold jump down and have no idea how far I would go. Although it could just take some practice
Thanks a lot for the feedback! Getting the jumping down sure takes some practice and either a tutorial or indicator (like a jumping arch) could help - a good idea :)