The idea of this game is interesting, but it gets quite boring waiting around for something to happen. I think the game needs a greater sense of urgency overall, from the character's movement speed to the atmosphere and to the actual threats themselves.
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Outpost Tau's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #60 | 3.175 | 3.667 |
Theme | #61 | 3.272 | 3.778 |
Audio | #73 | 2.502 | 2.889 |
Accessibility | #85 | 2.213 | 2.556 |
Overall | #86 | 2.488 | 2.873 |
Graphics | #87 | 2.598 | 3.000 |
Controls | #87 | 2.309 | 2.667 |
Fun | #112 | 1.347 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
White-Out + Trash Everywhere
Game Description
Watch the shadows carefully, and use your floodlight to keep dangers at bay.
How does your game tie into the theme?
You use a floodlight to illuminate the shadows around your base.
Source(s)
N/A for now, planning to upload later
Discord Username(s)
Moocowsgomoo
Participation Level (GWJ Only)
3
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