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My Devlogs

A topic by MikeS created Oct 14, 2023 Views: 244 Replies: 4
Viewing posts 1 to 3
(+1)

What I got done so far.
Submitted

First of all, I almost got blind for the theme of your editor.  :v
And second, I also thought of a grim reaper at first but I didn't come up with good ideas for it so I went with crops. Keep it up

Time to crunch

Submitted

Hi, Mike! You need to instantiate the scene first and then add it to the tree.  It should be something like:

func spawn_ghost():
    var ghost_instance = ghost.instantiate()
    add_child(ghost_instance)

Also, note that you're using add_child($"."), and the dot notation is used to reference the node attached to the script, it's like 'self'. In this case, the dot is making reference to de node with ghosts_spawn.gd attached to it.

Hope I helped!

That helps, but with the amount of time left and my limited knowledge of Godot I decided to leave the Jam already. I have more to learn but who knows, I might join the next Godot Wild Jam.