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A jam submission

Macabre Maize (Godot Wild Jam 62)View game page

Submitted by Unprecedented Studios — 16 hours, 49 minutes before the deadline
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Macabre Maize (Godot Wild Jam 62)'s itch.io page

Results

CriteriaRankScore*Raw Score
Controls#273.3643.364
Fun#363.0913.091
Accessibility#572.6362.636
Overall#582.9352.935
Audio#582.5452.545
Theme#613.3643.364
Originality#642.9092.909
Graphics#732.6362.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.1.2

Wildcards Used
Carpe Noctem, Autumn/Falls, One Or Two

Game Description
Top down shooter style with collection of pumpkins.

How does your game tie into the theme?
You play as a farmer collecting pumpkins in corn mazes avoiding (or killing) scarecrows at night.

Source(s)
N/A

Discord Username(s)
preclol, turbotimex, plunkerbunkey

Participation Level (GWJ Only)
2

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Comments

Submitted

I like that I could just run away from the scarecrows and focus on getting the pumpkins if i wanted to; however idk if it feels fair or not that the scarecrows don't respect the boundaries of the corn like i have to. Maybe if that were part of a difficulty scale. I also went up a level without passing the win condition. 

Submitted

Quick and fun! Feels like a complete experience.

The boss battle was a nice finishing touch.

Submitted

Fun game, I like the choice of win condition and the boss battle.

Submitted

I like the pacman style, but I didn't really get why I randomly kept passing the level.

Submitted

Simple concept and cute execution.

Submitted

Nice game. I liked the snappy gun noises, the hit-flashes, and the boss battle. Gameplay was straightforward and accessible with clear instructions.

I noticed some scaling issue on the splash screen. The controls didn't match the window size.