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Rain Shaman DX's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #17 | 3.046 | 3.182 |
Controls | #18 | 3.220 | 3.364 |
Fun | #24 | 3.133 | 3.273 |
Originality | #25 | 3.220 | 3.364 |
Theme | #27 | 3.569 | 3.727 |
Overall | #36 | 2.997 | 3.130 |
Audio | #57 | 2.437 | 2.545 |
Graphics | #60 | 2.350 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.2
Wildcards Used
textless windy
Game Description
Rain on the fire slimes
How does your game tie into the theme?
You are a rain shaman protecting a shrine.
Source(s)
N/A
Discord Username(s)
chuchodal
Participation Level (GWJ Only)
2
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
I enjoyed sending clouds over the slimes. It was quite fun, and it was clever to limit the number of clouds you could use. I also like that they constantly moved. Allowed for some timing/planning. Nice entry! :)
Great idea! Limiting the clouds and having them slowly moved around was really working well for balancing the game. I really liked it, and I think the game would benefit from an endless mode ;)
Thanks you! An endless mode was supposed to be implemented but I ran out of time. I'm gonna make a post-jam version of the game with improvements because I want to continue working on the project.
I don't know exactly why, maybe it's because I love tower defense, maybe it's because the controls are so simple and clean, but I enjoyed this A LOT! :D
You basically made a tower defense but with perishable moving towers, and that's a twist on the mechanics that I've never seen. I think the core of the gameplay is incredibly solid, so now you could add more enemies and/or types of cloud!
The camera was just a bit... far away, sometimes ^^ But anyway: great game, I loved it! :)
Thanks ! Some features didn't make the cut like different enemies and maps because I had to remake the core gameplay halfway through. These will be in the post-jam version of the game.
I tried to place the camera so you would be able to see both the map and the clouds shadows. The clouds shadows looks good but it isn't very practical haha ^^. Glad you liked it.
The way you combine the wind and rain clouds as a game mechanic was very clever! The gameplay loop felt pretty unique in that sense. I would've really enjoyed a difficulty curve as you progressed, such as increasing the wind speed gradually. But it was fun!
Fun little game, couldn't tell if there was an ending or if it was endless - I obviously didn't reach an ending
Thank you ! The game isn't endless, there's just a LOT of enemies ^^.