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ClickBine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #16 | 3.786 | 3.786 |
Theme | #30 | 3.643 | 3.643 |
Accessibility | #38 | 2.500 | 2.500 |
Fun | #40 | 2.714 | 2.714 |
Controls | #40 | 2.714 | 2.714 |
Overall | #44 | 2.755 | 2.755 |
Audio | #47 | 2.214 | 2.214 |
Graphics | #56 | 1.714 | 1.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.2
Wildcards Used
clicker, roll with it
Game Description
this game combines two different genre clicker and shooter enemies spawn on two sides while you try to reach your goal.
How does your game tie into the theme?
this game combines two different genre clicker and shooter .
Source(s)
N/A
Discord Username
N/A
Participation Level (GWJ Only)
i participated in many but was only able to submit in 2 godot jams including this one
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Comments
Really interesting idea for the combine theme! I enjoyed playing to reach the score of 1000 and I think the game has good potential. Nice entrance!
thanks
I think this was a clever take on 'combine'! I may have accidentally pressed 'q' to quick (the dangers of being right next to wasd). Like RutraSan was saying, I think the game is missing a type of payoff for persevering and increasing the counts, but I enjoyed playing!
thanks
I like the idea, but lacks content. Pretty fast it gets boring because the gameplay is same: click to get scores, enemy appears two clicks right and two clicks left. If you would make enemies become stronger (more hp) and add an upgrade DMG that would already make it more fun.
So basically, good idea, but too little content and variety.
I actually considered the idea while I was making this game. but I joined the jam late and just didn't want to scope creep even if I had the time. but thanks for the suggestion .