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Carson The Controller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #45 | 2.208 | 3.200 |
Accessibility | #53 | 1.794 | 2.600 |
Originality | #56 | 2.208 | 3.200 |
Overall | #58 | 1.834 | 2.657 |
Audio | #58 | 1.656 | 2.400 |
Theme | #59 | 1.794 | 2.600 |
Fun | #60 | 1.656 | 2.400 |
Graphics | #69 | 1.518 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 3.1.2, OpenGL ES 2.0
Wildcards Used
N/A
Game Description
This game is about a controller on an epic adventure to regain it's missing controller button.
Source
No
Discord Username
N/A, no team members
Participation level (GWJ only)
First Competition, and first completed project ever!
Participation level across all jams
Yes!
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Comments
I found the game pretty fun! It was definitely a unique idea to remove the ability to move backwards in that first level
Congrats on completing!
I really liked not having the left arrow in the first level! Some jumps felt impossible without taking damage, but I probably just suck :D
I did play for quite a bit and found it fun to keep trying, if the movement was a bit more tweaked I would like it even more.
I also got stuck at the end of level 1 for a bit because I overshot the goal (I did a mega jump of the stairs as I would In Mario)