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A jam submission

Carrot PlanetView game page

Seize the carrots
Submitted by a very creative username (@nousername021) — 5 hours, 14 minutes before the deadline
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Carrot Planet's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#522.3853.200
Originality#532.6833.600
Audio#561.7892.400
Graphics#582.3853.200
Controls#631.6402.200
Overall#642.1082.829
Accessibility#671.6402.200
Theme#682.2363.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot version
Godot 3.3

Wildcards used
What's Up Doc

Game description
Tower-defense prototype

Source
Yes

Discord username
nousername010

Participation level (GWJ only)
Yes, my first GWJ jam.

Participation level across all jams
My 10th jam submission

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Comments

Submitted (1 edit) (+1)

It confused me alot that the camera moves abit with the mouse. And it would have been nice if you could plant and harvest with a key press instead of clicking on it with the mouse. But the idea with the building system is really cool! And the game was a nice challenge.


Glory to the rabbit empire \(\_/)/

Developer(+1)

Thanks for the feedback! Initially, before working on the building system, I made the camera that way since it was a bit annoying for me to attack the enemies from afar. I do see why it can be confusing since it did interfere with building. I also agree with how the plant and harvest could have been handled better.

Glory to the rabbit empire!

Submitted(+1)

Fun entry! :D It took me a minute to realize I had to right click to build the thing I wanted to build. I really liked the controls, and a few little details like the camera lingering for a moment after the player dies really helped to bring this together. Congrats on the good submission!

Developer (1 edit)

Thanks! :) Yeah, I should've included a mini tutorial there.