Hey! Great submission.
Just 1 problem i would like to point out when i went to collect carrots and touched at least 1 of them i would be instantly teleported back to the main screen.
Criteria | Rank | Score* | Raw Score |
Originality | #44 | 2.858 | 3.500 |
Accessibility | #60 | 1.905 | 2.333 |
Controls | #66 | 1.633 | 2.000 |
Fun | #68 | 1.633 | 2.000 |
Theme | #70 | 1.769 | 2.167 |
Overall | #71 | 1.711 | 2.095 |
Audio | #71 | 0.953 | 1.167 |
Graphics | #74 | 1.225 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version
3.3
Wildcards used
Carrot,Level Hub, and, Game time
Game description
Cool Game about making space for a rich man
Source
No
Discord username
Roar 0654
Participation level (GWJ only)
My second time participating
Participation level across all jams
This is my second
Hey! Great submission.
Just 1 problem i would like to point out when i went to collect carrots and touched at least 1 of them i would be instantly teleported back to the main screen.
Not a bad submission! I can see that you put some interesting and unique design thought into this. It almost reminds me of an incremental game, except the 'Collect Carrots' is a neat minigame. You could go a long way with that!!
I'm not super sure about only being allowed to collect carrots by touching them with the side of the sphere. That felt a little weird, but I got used to it. I also felt that the carrot multiplier was really a waste of money unless I was gonna play for hours.
If there was a little more going on, maybe some people walking around in the room, decorations, upgrades to the minigame, basically just more 'incremental game' type mechanics, then I could sink a dangerously long amount of time into something like this and forget to rate any other games in the jam.
Congrats :D
Leave a comment
Log in with itch.io to leave a comment.