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A jam submission

SuperdawgView game page

3D Physics Hot Dog Golf
Submitted by FoodEtc — 15 hours, 30 minutes before the deadline
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Superdawg's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#213.5384.333
Audio#372.5863.167
Graphics#392.9943.667
Fun#462.5863.167
Overall#582.3722.905
Accessibility#631.7692.167
Controls#661.6332.000
Theme#731.4971.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot version
V3.3

Wildcards used
none

Game description
Bouncy Sausage Golf

Source
not at the moment

Discord username
Hotcakes

Participation level (GWJ only)
1st Jam Baby

Participation level across all jams
First Game Jam

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Comments

Submitted

I love the idea! :D  It's a bit frustrating tho that the sausage is so bouncy. ^^


Cool submission! :)

Submitted

I also couldn't control my sausage :(

That being said, I really like the vibe and charm of this game. I think if I didn't have to click exactly on the hot dog every time it could be a little easier, and sometimes even if I did, it still didn't seem to go anywhere and I'm not sure why.

Also your instructions say to use Right Click to move the sausage, but my experimentation tells me that it's more to do with Left Click 😅

I managed to get out into the road and through an epic car crash and that was surprisingly fun to watch. It did remove any hopes of me taking back control of my hot dog and then I fell out of the map though. :D 

Despite the control issues, this is a really surprisingly fun submission. Congrats! :D

Developer(+1)

Hey thanks for taking the time to give it a go Alex, really appreciate it! Your totally right my instructions are wrong, turns out you over look a few things after working 18 hours straight @_@. Glad you got to experience a taxi pile up, that may be my favorite bit! You can reset each hole with "r" if you want to give it another go.

Submitted(+1)

I gave it a go on my PC! And I've noticed some issues. First the good things, I really like the premise and the intended mechanics of trying to throw your sausage around (lol), as well as the visuals and the music!. But, the music was parented it seems to an object, rather than being separated from the game objects (I don't know the Godot terms because I don't code, but I noticed how when you start playing, you can only hear it from the left speaker, and when you move the camera around, it follows your movement, like its coming from an object within the game). The second thing is that it needs more tweaking to make the controls more understandable and responsive! Because I tried to make the slingshot mechanic work and it felt like the sausage was more out of control the whole time (I can't control my sausage sometimes, sorry). All in all I'd love to see a more refined version, cheers!

Developer(+1)

Wow thanks for giving it a go. Good catch on the sound, I dropped that in the game last minute.  "I can't control my sausage sometimes, sorry" That sounds like a personal problem...jk jk.. I agree the controls are differently first iteration, I should model it more on a golf game with more visuals for power and direction. 

Developer

I had to upload an earlier version for HTML. I broke the game while optimizing it for HTML :(  I had it running well but now all the assets are black except the character when exported in html only. Download it for best results.