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Over and Over's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.313 | 4.313 |
Overall | #10 | 3.677 | 3.677 |
Controls | #15 | 3.563 | 3.563 |
Audio | #15 | 3.500 | 3.500 |
Originality | #16 | 3.563 | 3.563 |
Fun | #17 | 3.500 | 3.500 |
Graphics | #20 | 3.625 | 3.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.1
Source
no
Game Description
The goal is simple. Just make it to the end of the level. Or is it? You must complete the same level, but with a different twist each time.
Discord Username
N/A
Participation Level
Second Game Jam
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Comments
I had a really good time with this. It was fun discovering the tricks to each level. I will say however, the spike based levels were my least favorite. Not because of the many deaths on them, but because the corpses have physics resulting in situations were the player is pushed around or unable to jump. But other than that, very entertaining game!
I am impressed of the quality level of this game. The aesthetic is cool, I especially like the different backgrounds, the sound effects and the animations, but a lot of levels felt really frustrating more than fun in my point of view. But that is personal! I got stuck at level 13.
I really enjoyed this game. It reminds me (a lot) of the game "This is The Only Level" but with its own twists, which is great!
The mechanics are solid and while the graphics are simple, they are really enjoyable (love the animation of the little box).
I have one criticism though: while it's fun to see its previous bodies, the fact they are still physically interacting gets very annoying, I quit at level 18 because of it.
But very solid entry :).
A fun to play platformer with pretty nice visuals and clear goals. The gravity level is quite frustrating to me, because the controls seem just a smidgen off in my opinion. With more practise, I probably will get better, but I hope the spikes placement gets adjusted, to be a bit more easy. For the first few levels at least. The character is fun, and having the previous death spots indicated is pretty cool.
Very creative level design, and also great animation! Got stuck on level 11...
Cool! Here's a tip for that level. Listen to your character's footsteps. Use that as a hint to where he is on screen. Stereo sound recommended.