This was a great game! Loved the graphics and sound.
Sadly I couldn't get pass through the level 2.
You can play it even on mobile platforms, and that's great
Criteria | Rank | Score* | Raw Score |
Design | #9 | 3.455 | 3.455 |
Game Mechanics | #18 | 3.182 | 3.182 |
Overall | #20 | 3.030 | 3.030 |
Interpretation of the Theme(s) | #34 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
This was a great game! Loved the graphics and sound.
Sadly I couldn't get pass through the level 2.
You can play it even on mobile platforms, and that's great
Cool game, very well themed to the story, I just wish the glitching effect could be disabled because it made the text very hard to read.
I love terminal and desktop simulators so this felt really cool to play! The style and art felt really polished and the puzzles were challenging, which is a good thing for sure. I enjoyed the first three levels, but I got hard stuck on the fourth one. I gave it a good 15 minutes though before throwing in the towel. Reading through the comments, I know you only had 24 hours to work on the game, but I'd suggest some kind of hint system so feeble minded players (like me haha) can see the game through to the end. I'd also recommend toning the interference effect down a tad so that the instructions and screen are more readable. Otherwise, this was a great submission, nice work!
Nice idea ! took a while to understand tho .Small points I noticed is that the dialogue was so slow and i didn't know how to skip at first .I found some difficulties to read some texts and the gameplay screen was small too . But overall you did a really good job !
Hey!! I guess the art, the atmosphere and the puzzles are completely amazing, it made me really feel under pressure.
However, I have 2 points to do.
-I suppose your interpretation of theme "out of order" is something like, the order in the world is lost and you have to restore it (maybe im wrong). The point is that if it is like that, then every game where u have to deal with a problem, will fit the theme. I suppose you can understand where I'm going.
-The other point, is that you create me the necesity of reach the end of the game (congratulations for that, I use not play games for too long and you rly caught me). However, after all this mistery I spected some kind of plotwist, or a solution of the mistery further than, "nice, you saved the world". (did I miss something maybe?)
Despite of this 2 things I guess this is the best game of the jam I've played so far. I did not found a single bug, so the game is really really clean. Congratulations!!
i only had 24 hours to work on this game (not continuous tho, so yea its kind of missing something i rushed the story but my interpretation is that the world is in danger and you have to save it.
another interpretation is the visual glitch you can see that the more you progress the more the effect lowers and the screen become stable it doesn't show really well in the browser however. but i didn't have time to make a windows version debug it and upload it.
in conclusion i had to cut some ways to finish the game in the vision i had in my head in some way or another in the short period i had, so thats pretty much it.
i am glad you enjoyed the game. and thanks for your amazing feedback
To be honest, I'm not a puzzle player and I stuck at 4, I'm sorry, my head is not suited for puzzles, but I found the first 3 entertaining and sufficiently accessible and challenging at the same time. I love the aesthetics, it looks like you put a lot of love into it.
i like the idea of making the game hacker themed, gives me welcome to the game vibes
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