Really enjoyed this entry into the jam! Cheers!
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Little Big Marsh's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the Theme | #20 | 3.623 | 3.800 |
Overall | #39 | 2.829 | 2.967 |
Game Mechanics | #45 | 2.479 | 2.600 |
Design | #55 | 2.384 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Solid entry!Nice concept, could be more polished mechanics and visually wise, but overall it works pretty well! First time around I jumped over the fire and got stuck though lol I wish you had uploaded a thumbnail, even if it was just a screenshot of the game.
This was quirky and oddly fun, despite the controls being a little clunky and the visuals a bit mis-matched. I liked the concept and the take on the theme and the use of the different sizes.
Despite the weird key bindings and limited graphics, I was having a good time... until I got big, got stuck partially inside a wall, and couldn't get small again or free myself. For a first Godot game, it shows promise!
The idea is really cool. It's a shame it seems to soft lock itself when you get past the first screen. The controls are very clunky though and aren't intuitive to use at all and the graphics don't blend too well with the plain looking cube and the rest of the world. Cool idea, needs a lot more polish though.
Decent concept! For others who play - the campfire is friendly, don’t try jumping over it XD
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