Nice game, i was enjoying it until i realized you can just spam dash and win no hit, it works like 90% of the time so that should be addressed, not much on the theme tho, if you wanna go game premise you have to make visuals that match, maybe like when the bar is filled up, you have an animation that turns all the feathers into a sick looking wing that you then just blast thru the boss with, it sounds cool as heck, and make the theme premise much more visible
Play game
assemble the wings's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visual Design | #3 | 4.105 | 4.105 |
| Game Mechanics | #5 | 3.579 | 3.579 |
| Audio Design | #7 | 3.447 | 3.447 |
| Overall | #12 | 3.362 | 3.362 |
| Interpretation of the theme | #43 | 2.316 | 2.316 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
For the theme Assemble, I thought of a game where, to defeat bosses in a bullet hell, you must first deal damage to make them drop items. When these items are assembled, they fill a posture bar for the boss. Once the bar is full, it breaks, and the player wins the level.
Development Time
approximately 75 hours





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