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A jam entry

BloodLightningView game page »

Submitted by Simple with 2 minutes, 31 seconds before the deadline

How does your submission match the theme?
Dual-Purpose dashing and movement

Third-party resources
Unity, Blender, Fl Studio

Contributors
Simple
MycroSparks
Vanja

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Comments

The game needs to give the player more feedback. I found it very difficult to tell when I was being damaged and when I was damaged the enemy.