Play game
Monster Trainer - GMTK Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #180 | 3.674 | 4.500 |
Feel | #183 | 3.266 | 4.000 |
Overall | #332 | 2.858 | 3.500 |
Theme | #388 | 2.449 | 3.000 |
Innovation | #454 | 2.041 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
The main thing you do in the game is moving to run away from your monster. However this also let you lead it, allowing you to upgrade it for instance.
Secondly you can upgrade your monster to increase its value (e.g. your score). This will also increase the difficulty of the game though.
These are the basics systems/mechanics of our game and we have designed them to serve two purposes. That's the extent of how our game matches the theme.
Third-party resources
Engine: Unity 5.6
Unity Resources: A* Pathfinding Project FREE, Easy Save 2, Anima2D
Art: Painterly Paint Icons of eleazzaar on opengameart.org
Contributors
Robin NICOLET
Zoé LEMAÎTRE
Dylan FINI
Arthur BROSSON
Josselin VIRICEL
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Comments
Loved the music!