Excellent game ! All the elements of gameplay fit together perfectly and the visual and music are also very good ! You should just show more clearly what is your score at the end because it is hard to see if one of the top 5 score is a new score or only old ones.
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Aqua Ascent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #24 | 4.250 | 4.250 |
Theme | #42 | 4.250 | 4.250 |
Feel | #42 | 4.000 | 4.000 |
Innovation | #57 | 4.000 | 4.000 |
Aesthetics | #166 | 3.750 | 3.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Nearly everything in this game serves multiple purposes. The charging/propelling mechanic is both used for vertical movement, destroying enemies, exiting bubbles, and breaking blocks. The enemies not only act as obstacles when you aren't killing them, but also give you a small bit of extra speed and give you points and combos. Bubbles not only act as obstacles that slow you down, but also as places to gain back your air supply. Not to mention you can charge much faster in them and propel yourself even faster than usual from them. Everything works with the concepts explored in "Downwell's Dual-Purpose Design" in mind.
Third-party resources
--freesound.org sounds (edited for use in game):
http://freesound.org/people/ramstush/sounds/232955/
http://freesound.org/people/m1a2t3z4/sounds/112213/
http://freesound.org/people/Reitanna/sounds/332668/
http://freesound.org/people/taure/sounds/340272/
http://freesound.org/people/tgfcoder/sounds/146769/
http://freesound.org/people/Alxy/sounds/189327/
http://freesound.org/people/greenvwbeetle/sounds/328119/
http://freesound.org/people/Sllarson/sounds/343391/
http://freesound.org/people/Glitchedtones/sounds/375925/
http://freesound.org/people/blukotek/sounds/268784/
http://freesound.org/people/ReadeOnly/sounds/186927/
--dafont.com font used for non-prebaked text:
http://www.dafont.com/pixel-font7.font
--libGDX
--Eclipse IDE
Contributors
Tony Wojnar--Designer, Artist, SFX Editing
Michael Wojnar--Programmer
Cason Jolly--Composer
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