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A jam entry

Cave RunnerView game page »

An infinite runner made for the Game Maker's Toolkit Jam.
Submitted by brannanvitek with 8 hours, 35 minutes before the deadline

Results

CriteriaRankScore*Raw score
Theme#1493.6673.667
Aesthetics#2363.3333.333
Overall#2873.0003.000
Overall#2933.0003.000
Feel#2972.6672.667
Innovation#3982.3332.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
⁃ Each mechanic in the game has at least two purposes.
⁃ Jumping will bounce you up as well as cause rocks to fall.
⁃ Dashing will boost you forward, allowing you to avoid falling rocks, catch up to the screen, and kill enemies.
⁃ The environment can be used to slow you down.

Third-party resources
All assets made by myself.
I used Unity as the engine.

Contributors
Just me!

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Comments

Interesting mechanic that shows promise, the platforming isn't as tight as hoped for though. Would've thought that landing hard on the surface would cause rocks to fall rather than when launching yourself for a jump which is a minor nitpick, otherwise it really follows the theme. Needs some sound FX. 

Developer

Thanks so much Phantom! It was my first try doing a super fast runner like this, it definitely needs to be a bit more precise. I only had about 8 hours to do the jam though (hence the lack of SFX), so all things considered I'm really glad you enjoyed it.
Have a great day!