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Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
How our game matches the theme of ‘Dual purpose design’:
We believe our game matches this theme as the player character has only one action that is used for everything.
It’s both how the ninja moves and attacks.
It’s also tied to his number of charges (effectively life) with dashes losing charges and kills replenishing.
Staying still causes a tick down to losing charges which means the character has to move and therefore has to kill.
Third-part resources used:
Unity Engine 5 (personal edition),
FMOD (free license for indies and students)
Logic Pro X,
Native Instrument’s Massive,
Party horn sound under public domain (https://freesound.org/people/soundstack/sounds/203246/),
Programming - Adam Bethell
Art and level design - Tom Bethell
Sound FX and music - Toby Misselbrook
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