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Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Each mechanical element has multiple effects; shooting an enemy with one type of ammo refills the other type, collecting an ammo box deals damage to the player, and collecting a health pack requires ammo to be sacrificed.
All sound assets, including sound effects and music, were obtained from various royalty-free sources. Additionally, the game was built using the free version of Construct 2.
Construct 2 game engine created and provided by Scirra (www.scirra.com)
Explosion sound effect created by opengameart.org user jalastram (opengameart.org/users/jalastram)
All other sound effects created by freesound.org user tyops (freesound.org/people/tyops)
Background music composed by freesound.org user joshuaempyre (freesound.org/people/joshuaempyre)
Game concept, development, and all graphical art assets by NilkadNaquada (nilkadnaquada.itch.io)
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