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Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
-The shooting mechanic is also how you navigate the main menu.
-Holding Left Mouse Button shoots bullets, but also heals you.
-Releasing Left Mouse Button attracts Gems that Enemies drop when they die, but makes enemies behave differently.
-When you're shooting, Pink Enemies move faster, but when not shooting, Blue Enemies move faster.
-Your Ammo bar is also the screen border. Depleting your Ammo lets you see more of the screen. There's also a bonus enemy that would be obscured if your Ammo is too high.
-Gems give Score and also replenish Ammo. Since Ammo has a Max Cap, and Score will multiply, you need to juggle your pick-up rate.
-Your Health Bar is the Screen Resolution. Taking Damage makes the screen pixelated. Shooting heals you and returns this to normal.
-Enemies splatter into paint. Later in the game, there's an enemy that's white, and can only be seen when on top of paint splatters.
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