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A jam submission

Roll of the ChamberView game page

A game of strategy and chance ā€” Do you take the shot with less lethality, or wait and risk dying?
Submitted by kewyj, jiawendh, Hapemo ā€” 12 seconds before the deadline
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Roll of the Chamber's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#36862.4943.111
Presentation#36862.4053.000
Overall#40162.2572.815
Enjoyment#45871.8712.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
game of luck, 6 chambers, rolling chambers instead of dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

I played before reading the instructions and got confused: why would I not shoot always? In retrospect, it seems Iā€™m the luckiest cowboy, because I managed to kill multiple opponents in the first shot and never once I failed to kill them before running out of the 3 chances šŸ˜†

So one thing to improve would be to make that information clear in the game: you can only fire three times per opponent. Something like an ammo counter decreasing by each try. It would add to the suspenseful vibes!

And also maybe faking the random to make it less probable to be able to kill on the first tries could be a thing to avoid very very lucky plays such as mine haha.

Great job with your submission!