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Battle Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4062 | 2.238 | 2.238 |
Creativity | #4431 | 2.143 | 2.143 |
Overall | #4758 | 1.952 | 1.952 |
Enjoyment | #5463 | 1.476 | 1.476 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We use 3-D dice to choose our actions and value of the action
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Not super-easy to understand how to play. Graphics are good.
Not quite sure what's going on- but I'm guessing this is unfinished? It looks super intriguing and I want to know how it's intended to play, but I can't seem to interact with anything but the "roll" button. If i spam the button the dice jitter out in a way that's very satisfying though- so that's cool.
As other mentioned, it's hard to understand how to play indeed! I felt like you had to select the dices depending on your enemy to maximise the 'good' output chance, so I tried just that!
In the end, the game is original and assets are great. I see where you were going, and that's very interesting. It lacks a few things in my opinion: sounds (to make it juicy), a tutorial/explanation, and a bit more of animations, to be...juicy again!
I'll be honest I'm a little very confused
I’m afraid I couldn’t understand how to play :(