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Roll Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2459 | 2.965 | 3.077 |
Enjoyment | #2698 | 2.594 | 2.692 |
Overall | #3070 | 2.644 | 2.744 |
Presentation | #3762 | 2.372 | 2.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll dice on each of your turns to determine your available actions.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
i really liked the deck building aspect of the game as well as the slay the spire style map, i think the ability to use every die you draw on a turn kinda busted, took me some time to get that dice are rolled before you draw them (but i didn't read the tutorial so its my fault)
I enjoyed it!
Agree, very strong slay the spire vibes. Engaging and so much potential.
Suggestions: making moves interact with each other, and limiting how many dice you can use each turn would improve the strategic depth as you decide which dice to use when, and try to manipulate the hand to create combos.
Bug: The critical heal didn't seem to work, so don't bother upgrading it
slay the spire with dice and that's not a complaint