A nice platformer! It took me a few tries to do the last platforming section where you have to switch directions because it would fail me pretty quickly if I stopped at all, maybe a timer or exhaustion bar or something that ticks down while you're stationary and kills you if you're stationary for more than a short time would give a bit more visual feedback to the player. Overall pretty fun, good work!
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Dicey Dan's Decline (Doesn't Work)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5608 | 1.528 | 2.333 |
Presentation | #5691 | 1.418 | 2.167 |
Enjoyment | #5731 | 1.309 | 2.000 |
Overall | #5753 | 1.418 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is a Die that rolls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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