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DiceBuilder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4091 | 2.073 | 3.167 |
Creativity | #4096 | 2.291 | 3.500 |
Overall | #4369 | 2.109 | 3.222 |
Presentation | #4677 | 1.964 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player builds a base out of dice, which will randomly have side effects that buff the player or enemies.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I found the game a very enjoyable concept, whats not to like? Building as well as tower defense :P
Interesting concept, especially for a defense game. I don't see what placing the dice has to do with anything, especially as the enemies seem to go right through them with ease. I was going to spend a lot of time digging tunnels and pits underneath to see what happens, but everything is super dark. Overall it's a very dark game, and with the graininess it's very difficult to see things from afar. That's part of the charm and presentation, sure.
You did well with the limited time. Great effort!