Play game
E-Labyrinth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3398 | 2.619 | 4.000 |
Enjoyment | #3780 | 2.182 | 3.333 |
Overall | #3867 | 2.328 | 3.556 |
Presentation | #4185 | 2.182 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The labyrinth is generated at random, and passwords for the doors are selected at random.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
I think it's a shame that this game is unlikely to get many ratings due to the nature of it, because it's quite a bit of fun - I'm terrible at ciphers and these sorts of puzzles in general so I didn't get very far, but I'll plan to try again later to finish it. Great work :)
Thanks so much!
I have found myself wondering at the effectiveness of this rating system for finding the best games, as not all the games with dozens of ratings seemed to me all that much better than some with only a few. But perhaps I just think that because my game has so few :P
Anyway, I'm so glad you like it! Good luck in finishing :)
Neat game. It really teaches some solid general cryptography principles.
I think maybe a Caesar Cipher could be employed to serve as a tutorial/example puzzle sorts as at first before going into the DVORAK and hex ciphers. It was a little confusing what I was supposed to be doing at first. I feel it would be even more difficult for someone new to those concepts (but maybe that's just not the intended audience!).
Nice ASCII art btw. I think the terminal look suits code breaking super well.
Thanks so much!
I'm sure it's no surprise that I didn't have time to implement everything planned, and I did intend more instruction. I really like your idea of using a Caesar Cipher.
I did as much of the Ascii art completely by hand as possible, but I will admit some of the images in the intro and outro were made using public domain images as a basic template to draw off of (not that it was exactly trivial getting the desired look, especially in the time I had left).