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One Dungeon in Dice World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4236 | 2.173 | 2.875 |
Creativity | #4385 | 2.173 | 2.875 |
Overall | #4528 | 2.047 | 2.708 |
Enjoyment | #4784 | 1.795 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice Centric Mechanics
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
surrealist horror masterpiece.
so many fun and quirky characters, with unforgettable catchphrases like "mine eye does not deceive!" and "ARRGERRRRR." can not wait for the sequel.
I appreciate you taking the time to try it out! It was definitely fun writing dialogue but we clearly didn't give ourselves very much time for that job lmao. We would love to make more monsters and more stuff to do and find in the overworld and all that, but yeah maybe in the sequel lol. For me I'm a big fan of the line "look at me! I am FREAKY!"
I really liked the design of the enemies and the animations they had! It was fun to throw a bunch of dice onto the board, and the little battle camera was an excellent touch.
Thanks so much for checking it out! We had a lot of fun with the monsters, we had more designs but had to leave it at just the two with some recolors to make time. Also yeah the huge amount of dice you can get definitely ended up being pretty fun, it can get broken pretty easily though. After a certain point the battles don't really mean anything and if you get like over 300 they start spilling over the edges lol but whatever it's a jam. We also really wanted to make that camera a more dynamic persona or pokemon stadium type camera but again, jam. I think it mostly works as is though. Thanks!