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Doom Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3301 | 2.646 | 3.500 |
Enjoyment | #3313 | 2.362 | 3.125 |
Presentation | #3322 | 2.551 | 3.375 |
Overall | #3408 | 2.520 | 3.333 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Rather straight forward, we made a dice engine terrain builder game.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Visuals are cool.
I didn't really understand well what I was doing but the game was still kind of intuitive as a clicker game so I kept playing, buying land and getting more dice until I managed to get the conquest, perhaps more SFX here and there would make the experience a little more immersive and some more tips about what each material, land and die can do could help to lead the player to find better strategies and better use to the resources.