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Dice Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2168 | 3.083 | 3.083 |
Overall | #2939 | 2.694 | 2.694 |
Enjoyment | #3181 | 2.417 | 2.417 |
Creativity | #3480 | 2.583 | 2.583 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Primary gameplay is controlled by a dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I loved the art style! I think adding some decision making or risk/reward gameplay would improve the game a lot
Very cute art style, some mechanics could be improved but it is not easy to do alone everything in one day!
I like the style and the idea. I think you could improve a lot if you insert different abilities (e.g. block, attack, spell etc.) this would insert a bit more skill into the game. Otherwise really enjoyed it :)
I loved the art style.
I love the artstyle. Its basically a classic board game but the charme is very interesting. The atmosphere sounds are very relaxing.
Interesting concept, the idea has legs for something based on paper. I think this game could be really good and fun if you made it a multiple player game - and everyone had a secret task they needed to achieve.
Interesting concept!
Left click to roll the dice. Hold to create more power behind you throw.
The heart represent hitpoints.
The dice icon with a number is the minimum number needed to attack the monster. If you roll lower you will lose hp.
:)