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A jam submission

Pawn ArenaView game page

Made for the GMTK Game Jam 2022
Submitted by Nayru (@nayrunayru) — 1 hour, 28 minutes before the deadline
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Pawn Arena's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#38512.3233.286
Enjoyment#44931.9192.714
Overall#47301.9532.762
Creativity#55001.6162.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every few seconds a seconds a "dice" gets "rolled" that randomly determines the weapons and abilities the player can use. This kinda plays into the theme of Randomness, Luck and Chance.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Very cool game! Everything is understandable right away without explanation and without having to read through anything, basically. I had a great time playing as far as I could. I wished there was some sort of meta-data about what level I am at and what does how much damage to who. Thanks for this! :)

Submitted(+1)

Nice Game. It' s a bit hard to tell when you're hitting enemys and when not because there is no feedback about that.

Submitted(+1)

I wish there was more feedback to the player's actions. For example, I couldn't tell if I was hitting enemies or activating some abilities because there was no audio or visual feedback. The flamethrower is also super busted, that thing rips through enemies.