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A jam submission

Dice PunkView game page

A GMTKjam 2022 game where you are a die and must plan your moves carefully to succeed!
Submitted by HirsuteNewt, magnostherobot (@magnostherobot) — 34 minutes, 55 seconds before the deadline
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Dice Punk's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#5903.7313.731
Overall#17643.1283.128
Presentation#22763.0383.038
Enjoyment#26552.6152.615

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is a die!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

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Comments

Submitted

Very cool and novel idea! I feel like you brute force your attacks a little bit, instead of plan them out, but the mechanic has a lot of potential.

Submitted

Loved the concept and the creativity that went into making this game !! Loved the simple art too, Great Work !! :D

Submitted(+1)

Interesting and quite unique mechanic. It's a concept interesting enough to understand quickly, but challenging enough to master. You can also attack yourself if you're not carefull, i am not sure if this is intentional, rendering some sides of the die way more risky than others. I like the simple music and sound design with the minimalistic graphics. Works well together. Add a retry button and you're pretty much good to go. Good job.

I love the sound design and the super creative concept! I wonder if the "attack" could be themed as trap setting? Seemed a bit strange that an attack (presumably on the enemy) would injure me. Calling it a trap you're setting (or some other wonderfully themed tidbit) I think would more effectively/intuitively communicate to the player what's going on. I wish that the attack pattern matched the side closest to the attack. It honestly felt counterintuitive to me.(could be just a my perception thing though)


overall, really interesting concept

Developer

How To Play:

  • Click and drag to move the camera!
  • WASD to move
    • The first press will show your pattern of attack if you commit to the move.
    • The second press of the same direction will commit the move.
    • Pressing a different key will act as a first press.
  • Enemies will move towards you and their attack patterns on their next turn are displayed.
    • All enemies are defeated in a single hit and award a single point.
  • Kill to heal!
Submitted

It's little hard to avoid self damage but still nice idea and game!

Submitted

Cool and creative concept and the presentation is nice especially considering that this is your first try at a 3d game.
I sometimes get damage without an enemy die nearby. I think it only happens when going down ('S').

Developer

The How to Play explains this but it doesn't seem to show on the submission page - just the main itch.io page!

You are meant to take damage from your own attacks so you have to kill enemies to heal it back :)

Submitted

Fun game and cool concept! It's kind of difficult at first to plan attacks but after getting the hang of it you can definitely get in the swing of things!

Submitted

The concept is cool and definitely unique but I think I've found a bug(?). My die gets damaged by itself. Either it's a bug or I am a tad bit too stoopid :D Overall I apreciate the submission.

Developer

The How to Play explains this but it doesn't seem to show on the submission page - just the main itch.io page!

You are meant to take damage from your own attacks so you have to kill enemies to heal it back :)